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Acretia Skill Changes
  Shield Battery effect redesigned, now increases melee damage by 10% and restores 200 HP per second.
  Mangle increased coefficient to 2.2, accelerated animation, reduced the number of hits from 4 to 2.
  Magnetic Fist added +10 crit and +10% damage against monsters and PB.
  Magnetic Net cooldown reduced to 30 seconds, duration reduced to 20 seconds.
  Death Blow HP damage effect increased from 500 to 700.
  Capacity Engine added effects of Limit Gauge and 10% anticrit.
  Excel Charger added effect +10% to the block of shiled.
  Elemental Barrier deleted: effect of 10% block of shield moved to Excel Charger.
  Siege Mastery duration increased to 300 seconds.
  Hyper R.P.M added new effects +10 to crit and +20 to accuracy.
  Nimble Joint moved: to Scientist.
  Barrier duration reduced from 30 to 15 seconds.
  Gauge Down cooldown reduced from 60 to 40 seconds.

 

Bellato Force Changes
  Soul Vitality restores 10 to 100 HP per second.
  Healing available only with staff, effect reduced to 10-23% of max HP.
  Resistance added effect +1~7% magic damage.

 

Bellato Skills Changes
  Magic Source added a buff to warrior's 30 profession that reduces the cooldown of magic skills by 1.5 seconds.
  Beast Eye increased dodge bonus from 15 to 25, added +10 crit.
  Laboring Breath cooldown reduced from 60 to 30 seconds.
  Perfect added +15% effect to melee damage.
  Earthquake increased coefficient to 2.2 and scope.
  Stamina Zero changed effect, reduces aim's SP to 0 and blocks his SP.
  Draining damage and healing increased from 1000 to 2000.
  Stretch reduced FP requirement to 100.
  Quick Attack added +10 to crit.
  Scamper increased duration to 480 seconds and redesigned effect.
  Mental Assault Reduces the aim's FP to 0 and blocks his FP.
  Divine removes negative effects, cooldown increased to 40 seconds.
  Edian's Soul Reduced magic damage from 35% to 25%, added +50 radius.
  Sage Force increased magic damage from 10% to 20%, added +25 to crit and removed radius bonus.
  Deadly Staff Damage multiplier increased to 5.
  Heal Wind group healing reduced from 50% to 42%.
  Judicious Brain moved to Candra, added 25% damage bonus against monsters and PB.
  Recall moved: to Holycandra.
  Recovery Circle healing of the group is reduced from 80% to 70%.
  Retribution new buff with duration 480 seconds. (Class: Holycandra)
  Force Freezing duration reduced from 30 to 15 seconds.
  Radiant Fall new buff with duration 480 seconds. (Class: Astral)
  Refresh new skill, removes 1 negative effect from an ally. (Class: Mentalsmith)
  Sanctification new skill, restores 35% HP to an ally. (Class: Mentalsmith)

 

Cora Force Changes
  Sacrifice new effect: extends the duration of magic buffs.
  Celerity increases vampire by 0,5~5%.

 

Cora Skills Changes
  Vision added 15% melee damage and 15% defense.
  Faith deleted: a buff that increased melee damage by 15% and defense by 15%.
  Grace melee damage bonus increased from 15% to 25%.
  Slippage renamed and added effect +25% to defense.
  Quick Charge increased skill cooldown reduction bonus from 3 to 5 seconds.
  Muscle Break debuff reworked: reduces incoming healing by 45% and defense by 20%.
  Hypnotic Power removed attack reduction effect.
  Holds cooldown reduced to 18 seconds, duration increased to 15 seconds.
  Precise Striking added +10 bonus to crit.
  Blink Illusion changed effects to 20 dodge and 20% HP.
  Feign Death duration reduced from 30 to 15 seconds.
  Hit Confusion reduces the aim's maximum FP and takes away 200 FP every second.
  Focus increased crit bonus from 20 to 25.
  Striking Force Damage multiplier increased to 5.
  Force Shield changed effects to 20% HP, 50% defense. Reduces current FP by 150 every two seconds.
  Life Conflict reduced SP requirement from 300 to 150 and FP requirement from 1700 to 850.
  Refresh (Artizan) new skill, removes 1 negative effect from an ally.
  Anima Maxima (Artizan) Added new skill. By infusing an animus with dark force, the caster can increase the animus power.